πŸ’‘ OverviewΒΆ

ZOZO’s Contact Solver is a GPU-accelerated contact simulation engine developed by ZOZO, Inc. The Blender 5.0+ add-on documented here is one front-end that ships with the engine: you model the scene in Blender, assign material groups and pins, and the add-on simulates remotely and fetches the animation back.

If you are new, start with Getting Started. If you want to wire up a specific backend, jump to Connections. If you already have a connection and want to drive the solver day-to-day, go to Workflow. For example clips, see the Gallery.